![]() It seems dang near everything gets tracked: Character usage, win/loss ratios down to the character-specific level, counter attacks, mid-air damage done, juggle-versus-non-juggle damage done, even something called “Chicken Points”-it’s all logged and available for the world to see in WTF, which instantly updates after every online match. With no subscription fee to worry about, players can sync both a PSN and XBLA account’s records to their profile and watch their personal statistics unfold. It’s a system that opens up tons of opportunities for the community, through things like social collaboration, improved livestream commentary, a general bragging rights. Much like the impressive Halo Waypoint seen packaged with Microsoft’s flagship shooter, the World Tekken Federation (or WTF, if you will) tracks players’ every last statistic straight from matches as they happen, then syncs them to the online database for the whole world to see. But chief among the online improvements is the introduction of the World Tekken Federation, a premium-grade, HTML5 web service that Namco Bandai is commendably endowing to players for free. ![]() ![]() ![]() After a bit of a rough patch with Tekken 6’s online play, Namco’s ported over the superior netcode of Soulcalibur V, which promises smoother fights with wired or Wi-Fi play. Our recent hands-on time let us delve into the online side of things, and we undoubtedly liked what we saw. ![]()
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